Use DragonFly & Unreal Engine with Antilatency Tracking

Get Antilatency tracking working with your Unreal Engine virtual camera using the Glassbox Tech’s DragonFly. Here’s a guide to connecting and configuring the tracking system. Current versions allow tracking one camera at a time with DragonFly.
The guide covers
- Preparing
- Installing plugins
- Broadcasting tracking using VRPN
- Adding Antilatency tracking to DragonFly
- Enabling DragonFly camera view
- Useful links
Glassbox Dragonfly
Your lens into a virtual world. Plug-in for Unreal Engine and Autodesk Maya
DragonFly is your camera into a virtual world.
DragonFly is a professional cross-platform virtual camera for Unreal Engine and Maya, that gives you the power to view your computer-generated environments, character performances and scenes, just as if you were doing a live-action shoot, but virtually. Rendering shots in real-time through the camera’s viewfinder, your LCD monitor or iPad, DragonFly lets you visualize your virtual world, record, bookmark, create snapshots, and even replicate real camera moves.
Posted by Michele