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New: Rizom-Lab RizomUV 2024 is Now Available – New Features & Functionalities

rizomuv 2024 release

This is the biggest release of RizomUV in years.  RizomUV Real Spaces and Virtual Spaces are packed with new features for an enhanced user experience and a streamlined UV mapping process. These UV mapping toolsets are capable of cutting, flattening, and packing UVs in seconds.

 

What’s new in RizomUV 2024?

In an exciting development for 3D artists and game developers, Rizom-Lab has released RizomUV 2024, marking the software’s most significant upgrade since 2018. This new version is packed with innovative features designed to enhance user experience and streamline the UV mapping process. Below, we highlight some of the key enhancements and new functionalities that make RizomUV 2024 a game-changer in the industry.

Enhanced User Interface

One of the standout updates in RizomUV 2024 is the vastly improved user interface (UI). The software now supports HDPI with variable DPI on all platforms, ensuring no more blurry UI elements. A full UI scaling and zoom setting has been introduced, allowing users to customise their workspace to their preference. The new viewport contextual menu facilitates quick changes to primitive and editing modes, locking, grouping, and tagging, significantly improving workflow efficiency. The decluttered UI, with long-press buttons and more standard dropdown behaviors, makes for a more intuitive and user-friendly experience.

 

Trimsheet and Hotspotting

RizomUV 2024 introduces powerful trimsheet functionalities. Users can now load and export trims layouts using various file formats, including PNG, BMP, TGA, and SVG. Trims can be locked, reshaped, transformed, and tagged, offering unprecedented control over the UV mapping process. The new hotspotting feature allows for precise matching of islands to trims based on area, aspect ratio, tags, and circular shapes. This feature also includes real-time updates, customizable display options, and advanced preprocessing capabilities, making the UV layout process more flexible and efficient.

 

Advanced Transform Tools

The transformation capabilities of RizomUV 2024 have been significantly enhanced. New tools for groups, stacks, and trims allow for comprehensive transformations, including fitting, aligning, and distributing UV elements. The universal fit and align tool introduces various matching and snapping options, providing greater precision and ease of use.

Viewport Enhancements

The viewport has received numerous improvements, including shortest path functionality for polygons and enhanced snapping options. The new sharpness histogram for edges and the independent luminant texture mode for viewports add to the versatility and power of the UV editing environment.

Algorithm and Packing Improvements

RizomUV 2024 features a refined auto seams tool that can read polygon geo normal or user vertex normals. The packing process has been optimized with better orientation algorithms and more understandable scale settings. The introduction of density maps impacts island sizing during packing and hotspotting, ensuring a more efficient and organized UV layout.

Island Groups and Tagging

The new island group panel docker and tagging panel are significant additions, offering better management and customization of islands, groups, stacks, and trims. Users can now change colors, isolate, and hide groups, and create elastic, rigid, and stack groups directly within the software.

Miscellaneous Enhancements

Additional features include the RizomUVLink Python modules for versions 3.11 and 3.12, the ability to export island borders in DXF files, and improved export options, including PNG files with transparent backgrounds. The normalize and unnormalize tools, along with tile scaling and offset fields, provide more control over UV transformations.

Overall, RizomUV 2024 is a monumental update that introduces a plethora of new features and improvements, making it an indispensable tool for professionals in the 3D modeling and game development industries. With these enhancements, Rizom-Lab continues to lead the way in UV mapping technology, solidifying its reputation as a pioneer in the field.

 

 

RizomUV Virtual Spaces

RizomUV Virtual Spaces

Spend Time on your Art, not your UVs

RizomUV Virtual Spaces is a fast, complete, and unified UV Mapping application. RizomUV Virtual Spaces is aimed at users who create animation, game, VFX models and 3d architectural visualization.

RizomUV’s strength is that it is built for speed of workflow. It can unwrap in seconds, pack in seconds, optimise in seconds, thereby reducing the hours you spend UV mapping in other applications into minutes. This frees you up to spend time where it matters: Your art. RizomUV VS is a full-featured UV Mapping application, with features surpassing most offerings currently on the market. Whereas its sibling, RizomUV RS ((Real Spaces), is for CAD space RizomUV VS (Virtual Spaces) is our UV Mapping application for the CG industry, from indie stills to games you’ve played or movies you’ve seen.

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RizomUV Real Spaces

RizomUV Real Spaces

Industrial Strength UVs with laser precision

RizomUV RS is a full-featured UV Mapping application. RizomUV Real Spaces is designed for CAD work when your UVs are used as a blueprint sheet to design objects of the real world.

Its features surpass almost anything on the market. Whereas its sibling, RizomUV VS (Virtual Spaces) is for CG, RizomUV RS (Real Space) is our UV Mapping application for manufactured products needing real-world coordinates. It is dedicated to engineers and designers specialized in real-world applications such as laser surface texturing, pad printing, or in inflatable structure design. It has been designed as a CAD application, in which the UV space plays as an engineered sheet, containing UV mappings automatically generated from your original 3D model and your guidelines.

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Posted by Kim Sternisha

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