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How to Create a Video Game Dumpster: The Complete Current-Gen Workflow

In this tutorial we will learn the current game art workflow in its entirety, from the low-poly model all the way to final game-ready asset. We will create a realistic grimy dumpster suitable for any urban setting....
Category: 3ds Max

Model, Sculpt and Texture a Demon-like Monster in 3ds Max and ZBrush, part 1

This is a multi-part tutorial on creating a Demon-like 'Lok Warrior' with realistic muscle anatomy. On the first day of this tutorial we created a base mesh for our character using poly modeling. On the second day, we took the mesh into ZBrush and sculpted the intricate muscle anatomy. On the third day we will texture the monster....
Category: 3ds Max

Model, Sculpt and Texture a Demon-like Monster in 3ds Max and ZBrush, part 3

This is a multi-part tutorial on creating a Demon-like ‘Lok Warrior’ with realistic muscle anatomy. On the first day of this tutorial we created a base mesh for our character using poly modeling. On the second day, we took the mesh into ZBrush and sculpted the intricate muscle anatomy. On the third day we will texture the monster....
Category: 3ds Max

Organic Mesh in 3D Max

Video Copilot. Build organic mesh with noise modifiers from a sphere. Use procedural texturing to give a uneven monster skin....
Category: 3ds Max

Model, Sculpt and Texture a Demon-like Monster in 3ds Max and ZBrush, part 2

This is a multi-part tutorial on creating a Demon-like ‘Lok Warrior’ with realistic muscle anatomy. On the first day of this tutorial we created a base mesh for our character using poly modeling. On the second day, we took the mesh into ZBrush and sculpted the intricate muscle anatomy. On the third day we will texture the monster....
Category: 3ds Max

Soft Shadows 3DMax

Cast soft shadows with a fast-rendering lighting array...
Category: 3ds Max
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